There are not actually 4 insides but this is the 4th rendition of it.
Firstly I fixed everything pointed out by the judges in the third version and some kind fellows have helped me out with the build and parkour.
Thank you caseyclosed for helping the build and parkour and sophiaah (I forgot how...
Yea please tell me which underground parts you found weird. Can you also tell me which parts you got lost in so I can clear them up? The reason the start is in a rock is because in the game that's where the character seemingly emerges from, so i would keep it as it is, but im open to hearing...
Hi guys I had submitted this before but was asked to rework the parkour so I have redone it, I hope you like it.
This map is based on the Fat Controller from Thomas the Tank Engine.
Username: DaWomby
Map Name: The Fat Controller
My 1st plot
Medium difficulty
42 Jumps
This following room is...
Yea the reasoning for this, is that the first room you mentioned was intended to be a transition room which is why I only added a half-assed parkour there. In the actual game (which i tried my best to follow) this section consists of nothing but the player climbing up a vertical chain and moving...
Guys im hearing a few recurring themes here so let me just say a few things.
I purposely made the build have lots of open space because its meant to be like that. It's supposed to look really big and ominous, which is also why I didn't add much lighting. If you want to see what i'm aiming for...
Hi can you tell me what parts you found too unbalanced? Ill go fix them.
Also, im really sorry but im not adding more lighting to the build as whats here is necessary already. Lighting would ruin the vibe of the build and only accentuate the empty problem.
I get that my skill level is...