Rejected Prismarine Riches

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#1
Username: harmcoop

I understand that the use of barrier blocks needs to be minimal, but this was the least that could be used in order for the map to work, and look nice.

In some of the pictures, the barrier blocks do obstruct the photos, and I am sorry for that. I tried to get the best angle possible to avoid most barrier blocks. To be clear, regular glass blocks represent barrier blocks so it is easy to see where they need to be placed.


Pictures: https://harmcoop.imgur.com/all/

Plot Warp: /plot visit harmcoop 1

Difficulty: Hard- the number of jumps do not match the outline, but the difficult sure does.

Jumps: 42- All are possible, tested multiple times.

Thanks for your time, Harm :)
 
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#4
I gave this map Hard for a rating because the difficulty would match that most. But, the number of jumps matches more of a medium level. So it is kind of in between both difficulties.
 

IronPolarBears\

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#5
Username: harmcoop

I understand that the use of barrier blocks needs to be minimal, but this was the least that could be used in order for the map to work, and look nice.

In some of the pictures, the barrier blocks do obstruct the photos, and I am sorry for that. I tried to get the best angle possible to avoid most barrier blocks. To be clear, regular glass blocks represent barrier blocks so it is easy to see where they need to be placed.


Pictures: https://harmcoop.imgur.com/all/

Plot Warp: /plot visit harmcoop 1

Difficulty: Hard- the number of jumps do not match the outline, but the difficult sure does.

Jumps: 42- All are possible, tested multiple times.

Thanks for your time, Harm :)
I just tested this and it is amazing!
 
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#6
Fantastic map- great build and amazing parkour. I don't know why this isn't verified yet! good luck! :D :)
 

Txilsy

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#7
Hello Harm,

Thanks for submitting your map! I've come to inform you that this map will be rejected for now.

There are just a few things you need to work on if you want this to be accepted, some others have pointed it out before me. This mostly would be the jumps and barriers. There are too little jumps while they, like you said, do fit the hard difficulty. If possible, I'd like to ask you to add a few more jumps so the course reaches at least 60 jumps. Also try and reduce the amount of barriers. Now, I know this might be tricky, but I'm positive that there are ways to either change the position of jumps or replace the barriers with something visible. Since the barriers could get in the way of the player and over all, the owner won't be quite happy with a ton of barriers haha. Other than that, I do like the build and current jumps so feel free to resubmit once you have worked on these points.

Thanks again for submitting, we'd love to see another map sometime soon, so don't hesitate on making and submitting another one. :)
Also, if you have any questions or concerns, just PM me here on the forums or on Discord.

Submission format: http://forums.manacube.com/threads/must-read-map-submission-information-format.649/
List of current maps/themes: http://forums.manacube.com/threads/parkour-list-with-theme.20194/#post-73063
Map difficulty guide: http://forums.manacube.com/threads/map-difficulty-guide.16797/
 
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