Hello Qwiiz! I will be
rejecting your map, unfortunately.
The theme
isn't very original as we have many dragon maps, although they don't look much like this. I like the way you've implemented your
signs and
checkpoints though, good job on that
The parkour is a
good length for a hard map. However, it's very
repetitive, being mostly normal/ladder jumps. Try adding in ice, soul sand, slime, fences, walls, trapdoors, heads, etc. The difficulty is also
inconsistent, as it goes from normal jumps to double neos, roundabout ladders, and other jumps that would be much better suited for an
expert or even an
insane.
The build doesn't seem to correlate with the theme, unless it's meant to be an outline of a dragon; if that's the case, I can sort of see it, but it looks only like the front half of a dragon and there's a line on top that doesn't seem to contribute to the outline at all.
Thank you for submitting! If you have any questions, feel free to message me in-game, on the forums, or on Discord (MCBYT#2023).