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  1. caseyclosed

    The Death of Mapmaking

    I can officially say that the death of mapmaking is upon us. What happened to the healthy community we worked to foster? Now every time I see a map submission, I'm greeted by nothing but people post farming. and saying empty platitudes like "Good luck!" and "W". It's all nonsensical. No one...
  2. caseyclosed

    Accepted Pierce - Easy

    Builder : caseyclosed, makeemhacks ID : /plot h Pierce Difficulty : Easy Number of jumps : 35 Screenshot :
  3. caseyclosed

    Accepted Daikon - Medium

    Builder : caseyclosed, makeemhacks ID : /plot h Daikon Difficulty : Medium Number of jumps : 48 Screenshot :
  4. caseyclosed

    Accepted Vos - Easy

    Builder : caseyclosed ID : /plot h Vos Difficulty : Easy Number of jumps : 30 Screenshot :
  5. caseyclosed

    Accepted ManaExpo - Expert

    Long time coming huh? This map was started before reset and was designed to celebrate all the new highly anticipated features of Parkour Season 3. Explore the map and admire the labor of love that every mapper put into their booth and the canvases! Modeled after The Stanley Parable Ultra...
  6. caseyclosed

    What's the point?[

    I've become bitter and disillusioned with this server. I don't understand why I continue to play and why I continue to wait for reset. I've convinced myself that this reset will never happen. I'm just tired with how this server is run. The lack of transparency on the development side of Parkour...
  7. caseyclosed

    Accepted Ham - Medium

    Builder : caseyclosed, JM4s ID : /plot v caseyclosed 2 Difficulty : Medium Number of jumps : 51 Screenshot :
  8. caseyclosed

    Accepted Slime - Easy

    Builder : caseyclosed, ID : /plot v caseyclosed 7 Difficulty : Easy Number of jumps : 28 Screenshot :
  9. caseyclosed

    Basics - Parkour Variance and Self Constraint

    Contents • The value of limited variation • Purpose of blocks • Mapper case study Introduction: Welcome to week two of Basics! I’m happy you stopped by for a quick lesson on what I consider to be the most vital part of a good map. Parkour Variance! Jump variation is described as the aspect...
  10. caseyclosed

    Accepted Pochita - Insane

    Builder : caseyclosed, Xniper03, trashthetic ID : /plot v caseyclosed 5, ./plot v Pochita Difficulty : Insane Number of jumps : 105 Screenshot :
  11. caseyclosed

    Accepted Grimm - Insane

    Builder : caseyclosed, Kubikit ID : /plot v caseyclosed 16, ./plot v Grimmer Difficulty : Insane Number of jumps : 140 Screenshot :
  12. caseyclosed

    Accepted Starman - Hard

    Builder : caseyclosed, doobix ID : /plot h Starman Difficulty : Hard Number of jumps : 60 Screenshot :
  13. caseyclosed

    Accepted DeathDealer - Expert

    Builder : caseyclosed, kristofk, Xniper03 ID : /plot v caseyclosed 18 Difficulty : Expert Number of jumps : 74 Screenshot :
  14. caseyclosed

    Accepted Weeniepuss - Hard

    This was a competition where teams were randomly selected and you were tasked with making parkour for an unseen build. Coordination and working with the constraints you were given was key to winning the competition as each member of a team was tasked with a third or fourth of the parkour of the...
  15. caseyclosed

    Accepted Riomaggiore - Hard

    > Map Builders: caseyclosed / trashthetic/ inktest > Map Name: Riomaggiore > Difficulty: Hard < > Number of Jumps: ~60 < > Number of Checkpoints: 6 < > Plot info: ./plot v Riomaggiore (./plot v caseyclosed 17) <
  16. caseyclosed

    Accepted Rabbid - Easy

    > Map Builders: caseyclosed / xwgb > Map Name: Rabbid > Difficulty: Easy < > Number of Jumps: ~31 < > Number of Checkpoints: 4 < > Plot info: ./plot v Rabbid (./plot v caseyclosed 7) <
  17. caseyclosed

    Accepted SwissRoll - Medium

    > Map Builders: caseyclosed > Map Name: SwissRoll > Difficulty: Medium < > Number of Jumps: ~40 < > Number of Checkpoints: 5 < > Plot info: ./plot v SwissRoll (./plot v caseyclosed 21) <
  18. caseyclosed

    Accepted Mono+Six - Easy

    > Map Builders: caseyclosed > Map Name: Mono+Six < > Difficulty: Easy < > Number of Jumps: 36 < > Number of Checkpoints: 4 < > Plot info: ./plot v Mono+Six (./plot h caseyclosed 25) <
  19. caseyclosed

    Accepted SmartFella - Insane

    > Map Builders: caseyclosed (build), JM4s (parkour) > Map Name: SmartFella < > Difficulty: Insane < > Number of Jumps: 115 < > Number of Checkpoints: 13 < > Plot info: ./plot v caseyclosed 20<
  20. caseyclosed

    Accepted PuppetTheater - Medium

    > Map Builders: caseyclosed (build / parkour), Luck_Voltiaa (build), celestiiia (build, interior stage) > Map Name: PuppetTheater < > Difficulty: Medium < > Number of Jumps: 45 < > Number of Checkpoints: 5 < > Plot info: ./plot v Luck_Voltiaa 3 <