Rejected LittleNightmares - Medium

Status
Not open for further replies.

Ayn234

Active Member
MVP
TheRealAyn234
TheRealAyn234
MVP
Joined
Jul 10, 2020
Posts
36
Ratings
19
#1
Username: HENThAltea
Map name: LittleNightmares
Warp: /plot tp henthaltea 1
Difficulty: Medium
Number of jumps: 70
1687403865025.png
1687403888182.png
1687403910967.png
1687403928601.png
 
Last edited:

frsz

Parkour Mod+ | Map Judge
PATRON+
frsz
frsz
Patron+
Joined
May 8, 2020
Posts
334
Ratings
265 7
#2
Hiya,

I shall now be putting your map into ONGOING as I have tested and reviewed your map. Your map will now be discussed amongst other judges. Please be patient as this may take some time.

If you have any questions, feel free to start a conversation with me on the forums, or contact me on discord - frsz
 

frsz

Parkour Mod+ | Map Judge
PATRON+
frsz
frsz
Patron+
Joined
May 8, 2020
Posts
334
Ratings
265 7
#4
Hiya,

Thank you for your patience.
We have decided to put your map into REVIEWING.

The theme is original, well done!

The build is accurate to your theme.

The parkour is the main concern. Some sections need to be reworked, and the parkour either needs to be shortened or buffed.

You will have one month from now (25 August 2023) to make these changes or your map will be rejected. Feel free to message me on discord [frsz] for further details.

Thank you,
Amy
 

frsz

Parkour Mod+ | Map Judge
PATRON+
frsz
frsz
Patron+
Joined
May 8, 2020
Posts
334
Ratings
265 7
#5
Hiya,

Thank for your patience while your map was judged. Unfortunately, this map is being REJECTED.

The build is okay as is, but we feel it is too large for a medium, and currently feels empty. We suggest improving the scale of the rooms to be a bit more accurate to the theme, and allows for more added details and depth.

The parkour fits the length and difficulty of a medium, so well done on that! It's important to utilize the build and to have good pathing, and currently the pathing is focused around just the perimeter of the room, or going straight through the middle. Some of the jumps also feel repetitive and lackluster; try using a variety of different blocks in different combinations!

Overall, we recommend upping the scale slightly and buffing the parkour to a harder difficulty. If you would like any help or assistance, or further details, please don't hesitate to reach out to my discord!

We hope to see more submissions from you in the future!
- Amy
 
Status
Not open for further replies.