I know there are a load of these threads but still, I wanted to make my own one based on how i do my terraforming.
Step 1: Get any tool, I usually just use a stick but for this example I'm using spades.
Step 2: While holding that tool type in /br sphere [block] [radius], for this example I'm doing /br sphere sponge 5. Remember this is only a placeholder block.
Step 3: Block out your terrain with the spheres
Step 4: Smooth the terrain. This can either be done by hand by filling in spaces and removing blocks, this is quite time consuming but it is worth it. (Yes I used voxel sniper to smooth this, I didn't want to put a lot of time into it to be honest)
Step 5: Select a block palette for your terrain
Step 6: Get the same number of tools as your block palette and create a sphere tool for each of them
Step 7: Set the block mask. You type the command //mask [block] where the block is the placeholder block you chose earlier so for this I will be doing //mask sponge. Remember to do this on all of your colouring brushes.
Step 8: Colour in your terrain
Step 9 (Optional): If you want grass, or a top layer of another block get another tool and use /br sphere [block] [radius] again to make a sphere brush for that tool, and then use a mask to mask all of the blocks you want to replace //mask [block],[block],[block] etc, and just brush it on.
And with that, you're done!
Step 1: Get any tool, I usually just use a stick but for this example I'm using spades.
Step 2: While holding that tool type in /br sphere [block] [radius], for this example I'm doing /br sphere sponge 5. Remember this is only a placeholder block.
Step 3: Block out your terrain with the spheres
Step 4: Smooth the terrain. This can either be done by hand by filling in spaces and removing blocks, this is quite time consuming but it is worth it. (Yes I used voxel sniper to smooth this, I didn't want to put a lot of time into it to be honest)
Step 5: Select a block palette for your terrain
Step 6: Get the same number of tools as your block palette and create a sphere tool for each of them
Step 7: Set the block mask. You type the command //mask [block] where the block is the placeholder block you chose earlier so for this I will be doing //mask sponge. Remember to do this on all of your colouring brushes.
Step 8: Colour in your terrain
Step 9 (Optional): If you want grass, or a top layer of another block get another tool and use /br sphere [block] [radius] again to make a sphere brush for that tool, and then use a mask to mask all of the blocks you want to replace //mask [block],[block],[block] etc, and just brush it on.
And with that, you're done!